Training - InTouch 10.0 HMI for Wonderware System Platform

Class Information
Length: 3 days
Hours: 8:30 am - 4:00 pm
Cost: $1625.00/person
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The InTouch® 10 for Wonderware System Platform Course is a three-day instructor-led course designed to teach the basic principles of how Wonderware Application Server 3.0 provides visualization of your plant galaxy data using ArchestrA® Symbols within the InTouch 10.0 for System Platform software. The focus of this course is to illustrate the use of visualization tools in the System Platform to provide a Human Machine Interface (HMI) utilizing connectivity to the galaxy, graphic symbols, animations and scripting features and functionality found in InTouch WindowMaker, ArchestrA Symbols, the ArchestrA Symbol Editor, and QuickScript.NET. This course will also provide you with a fundamental understanding of how to utilize the alarm controls for alarm visualization, ActiveFactory controls for history visualization, and how to secure the application.

Objective

Upon completion of this course, you will be able to:

  • Create new InTouch Applications
  • Create new ArchestrA Symbols
  • Work with the alarm controls for alarm visualization
  • Apply the ActiveFactory controls for real-time and history trending
  • Use ArchestrA security in an InTouch HMI

Audience

Engineers, application developers, system integrators, and other individuals whose jobs include creating and/or maintaining HMI applications for use with the Wonderware System Platform.

Prerequisites

Upon completion of this course, you will be able to:

  • Create new InTouch Applications
  • Create new ArchestrA Symbols
  • Work with the alarm controls for alarm visualization
  • Apply the ActiveFactory controls for real-time and history trending
  • Use ArchestrA security in an InTouch HMI

Course Outline

Section 1 - Course Introduction
Section 2 - Wonderware System Platform Review
Lab 1 - Create and Deploy a Galaxy
Section 3 - ArchestrA Visualization
Lab 2 - Create a New InTouch Application

Module 2 - InTouch Development Environment
Section 1 - InTouch WindowMaker
Section 2 - Browsing the Galaxy
Section 3 - ArchestrA Symbol Library
Lab 3 - Build the Mixer Display
Section 4 - InTouch WindowViewer
Lab 4 - Deploy an InTouch Application


Module 3 - ArchestrA Symbols
Section 1 - ArchestrA Symbol Editor
Section 2 - Graphic Elements
Section 3 - Animation
Lab 5 - Create a new ArchestrA Symbol
Section 4 - Custom Properties
Lab 6 - Using Custom Properties
Section 5 - Scripts
Lab 7 - Using Scripts
Lab 8 - Creating an object´s ArchestrA Symbol


Module 4 - Alarm Visualization
Section 1 - ArchestrA Alarming Review
Section 2 - Alarm View Controls
Lab 9 - Build an Alarm Display


Module 5 - History Visualization
Section 1 - ArchestrA Historization Review
Section 2 - ActiveFactory Controls
Lab 10 - Build a History Display


Module 6 - Security
Section 1 - ArchestrA Security Review
Lab 11 - Security
Section 2 - Bulletproofing the Application